Enum MeshConvexDecompositionSettings.ModeEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum MeshConvexDecompositionSettings.ModeEnum : long
Fields
Tetrahedron = 1Constant for tetrahedron-based approximate convex decomposition.
Voxel = 0Constant for voxel-based approximate convex decomposition.