Enum Mesh.BlendShapeMode
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum Mesh.BlendShapeMode : long
Fields
Normalized = 0
Blend shapes are normalized.
Relative = 1
Blend shapes are relative to base weight.
public enum Mesh.BlendShapeMode : long
Normalized = 0
Blend shapes are normalized.
Relative = 1
Blend shapes are relative to base weight.