Table of Contents

Delegate LineEdit.TextChangedEventHandler

Namespace
Godot
Assembly
GodotSharp.dll

Represents the method that handles the TextChanged event of a LineEdit class.

public delegate void LineEdit.TextChangedEventHandler(string newText)

Parameters

newText string
Represents the method that handles the event of a class.

Constructors

TextChangedEventHandler(object, IntPtr)

public TextChangedEventHandler(object @object, IntPtr method)

Parameters

object object
method IntPtr

Methods

BeginInvoke(string, AsyncCallback, object)

public virtual IAsyncResult BeginInvoke(string newText, AsyncCallback callback, object @object)

Parameters

newText string
callback AsyncCallback
object object

Returns

IAsyncResult

EndInvoke(IAsyncResult)

public virtual void EndInvoke(IAsyncResult result)

Parameters

result IAsyncResult

Invoke(string)

public virtual void Invoke(string newText)

Parameters

newText string