Delegate LineEdit.TextChangedEventHandler
- Namespace
 - Godot
 
- Assembly
 - GodotSharp.dll
 
Represents the method that handles the TextChanged event of a LineEdit class.
public delegate void LineEdit.TextChangedEventHandler(string newText)
  Parameters
newTextstring- Represents the method that handles the event of a class.
 
Constructors
TextChangedEventHandler(object, IntPtr)
public TextChangedEventHandler(object @object, IntPtr method)
  Parameters
Methods
BeginInvoke(string, AsyncCallback, object)
public virtual IAsyncResult BeginInvoke(string newText, AsyncCallback callback, object @object)
  Parameters
newTextstringcallbackAsyncCallbackobjectobject
Returns
EndInvoke(IAsyncResult)
public virtual void EndInvoke(IAsyncResult result)
  Parameters
resultIAsyncResult
Invoke(string)
public virtual void Invoke(string newText)
  Parameters
newTextstring