Delegate LineEdit.TextChangedEventHandler
- Namespace
- Godot
- Assembly
- GodotSharp.dll
Represents the method that handles the TextChanged event of a LineEdit class.
public delegate void LineEdit.TextChangedEventHandler(string newText)
Parameters
newText
string- Represents the method that handles the event of a class.
Constructors
TextChangedEventHandler(object, IntPtr)
public TextChangedEventHandler(object @object, IntPtr method)
Parameters
Methods
BeginInvoke(string, AsyncCallback, object)
public virtual IAsyncResult BeginInvoke(string newText, AsyncCallback callback, object @object)
Parameters
newText
stringcallback
AsyncCallbackobject
object
Returns
EndInvoke(IAsyncResult)
public virtual void EndInvoke(IAsyncResult result)
Parameters
result
IAsyncResult
Invoke(string)
public virtual void Invoke(string newText)
Parameters
newText
string