Table of Contents

Delegate LineEdit.TextChangeRejectedEventHandler

Namespace
Godot
Assembly
GodotSharp.dll

Represents the method that handles the TextChangeRejected event of a LineEdit class.

public delegate void LineEdit.TextChangeRejectedEventHandler(string rejectedSubstring)

Parameters

rejectedSubstring string
Represents the method that handles the event of a class.

Constructors

TextChangeRejectedEventHandler(object, IntPtr)

public TextChangeRejectedEventHandler(object @object, IntPtr method)

Parameters

object object
method IntPtr

Methods

BeginInvoke(string, AsyncCallback, object)

public virtual IAsyncResult BeginInvoke(string rejectedSubstring, AsyncCallback callback, object @object)

Parameters

rejectedSubstring string
callback AsyncCallback
object object

Returns

IAsyncResult

EndInvoke(IAsyncResult)

public virtual void EndInvoke(IAsyncResult result)

Parameters

result IAsyncResult

Invoke(string)

public virtual void Invoke(string rejectedSubstring)

Parameters

rejectedSubstring string