Table of Contents

Delegate GraphEdit.DisconnectionRequestEventHandler

Namespace
Godot
Assembly
GodotSharp.dll

Represents the method that handles the DisconnectionRequest event of a GraphEdit class.

public delegate void GraphEdit.DisconnectionRequestEventHandler(StringName fromNode, long fromPort, StringName toNode, long toPort)

Parameters

fromNode StringName
Represents the method that handles the event of a class.
fromPort long
Represents the method that handles the event of a class.
toNode StringName
Represents the method that handles the event of a class.
toPort long
Represents the method that handles the event of a class.

Constructors

DisconnectionRequestEventHandler(object, IntPtr)

public DisconnectionRequestEventHandler(object @object, IntPtr method)

Parameters

object object
method IntPtr

Methods

BeginInvoke(StringName, long, StringName, long, AsyncCallback, object)

public virtual IAsyncResult BeginInvoke(StringName fromNode, long fromPort, StringName toNode, long toPort, AsyncCallback callback, object @object)

Parameters

fromNode StringName
fromPort long
toNode StringName
toPort long
callback AsyncCallback
object object

Returns

IAsyncResult

EndInvoke(IAsyncResult)

public virtual void EndInvoke(IAsyncResult result)

Parameters

result IAsyncResult

Invoke(StringName, long, StringName, long)

public virtual void Invoke(StringName fromNode, long fromPort, StringName toNode, long toPort)

Parameters

fromNode StringName
fromPort long
toNode StringName
toPort long