Delegate GraphEdit.ConnectionDragStartedEventHandler
- Namespace
- Godot
- Assembly
- GodotSharp.dll
Represents the method that handles the ConnectionDragStarted event of a GraphEdit class.
public delegate void GraphEdit.ConnectionDragStartedEventHandler(StringName fromNode, long fromPort, bool isOutput)
Parameters
fromNodeStringName- Represents the method that handles the event of a class.
fromPortlong- Represents the method that handles the event of a class.
isOutputbool- Represents the method that handles the event of a class.
Constructors
ConnectionDragStartedEventHandler(object, IntPtr)
public ConnectionDragStartedEventHandler(object @object, IntPtr method)
Parameters
Methods
BeginInvoke(StringName, long, bool, AsyncCallback, object)
public virtual IAsyncResult BeginInvoke(StringName fromNode, long fromPort, bool isOutput, AsyncCallback callback, object @object)
Parameters
fromNodeStringNamefromPortlongisOutputboolcallbackAsyncCallbackobjectobject
Returns
EndInvoke(IAsyncResult)
public virtual void EndInvoke(IAsyncResult result)
Parameters
resultIAsyncResult
Invoke(StringName, long, bool)
public virtual void Invoke(StringName fromNode, long fromPort, bool isOutput)
Parameters
fromNodeStringNamefromPortlongisOutputbool