Delegate GraphEdit.ConnectionDragStartedEventHandler
- Namespace
- Godot
- Assembly
- GodotSharp.dll
Represents the method that handles the ConnectionDragStarted event of a GraphEdit class.
public delegate void GraphEdit.ConnectionDragStartedEventHandler(StringName fromNode, long fromPort, bool isOutput)
Parameters
fromNode
StringName- Represents the method that handles the event of a class.
fromPort
long- Represents the method that handles the event of a class.
isOutput
bool- Represents the method that handles the event of a class.
Constructors
ConnectionDragStartedEventHandler(object, IntPtr)
public ConnectionDragStartedEventHandler(object @object, IntPtr method)
Parameters
Methods
BeginInvoke(StringName, long, bool, AsyncCallback, object)
public virtual IAsyncResult BeginInvoke(StringName fromNode, long fromPort, bool isOutput, AsyncCallback callback, object @object)
Parameters
fromNode
StringNamefromPort
longisOutput
boolcallback
AsyncCallbackobject
object
Returns
EndInvoke(IAsyncResult)
public virtual void EndInvoke(IAsyncResult result)
Parameters
result
IAsyncResult
Invoke(StringName, long, bool)
public virtual void Invoke(StringName fromNode, long fromPort, bool isOutput)
Parameters
fromNode
StringNamefromPort
longisOutput
bool