Table of Contents

Enum Gradient.InterpolationModeEnum

Namespace
Godot
Assembly
GodotSharp.dll
public enum Gradient.InterpolationModeEnum : long

Fields

Constant = 1

Constant interpolation, color changes abruptly at each point and stays uniform between. This might cause visible aliasing when used for a gradient texture in some cases.

Cubic = 2

Cubic interpolation.

Linear = 0

Linear interpolation.