Enum Gradient.InterpolationModeEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum Gradient.InterpolationModeEnum : long
Fields
Constant = 1
Constant interpolation, color changes abruptly at each point and stays uniform between. This might cause visible aliasing when used for a gradient texture in some cases.
Cubic = 2
Cubic interpolation.
Linear = 0
Linear interpolation.