Table of Contents

Enum GpuParticles2D.DrawOrderEnum

Namespace
Godot
Assembly
GodotSharp.dll
public enum GpuParticles2D.DrawOrderEnum : long

Fields

Index = 0

Particles are drawn in the order emitted.

Lifetime = 1

Particles are drawn in order of remaining lifetime. In other words, the particle with the highest lifetime is drawn at the front.

ReverseLifetime = 2

Particles are drawn in reverse order of remaining lifetime. In other words, the particle with the lowest lifetime is drawn at the front.