Enum GpuParticles2D.DrawOrderEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum GpuParticles2D.DrawOrderEnum : long
Fields
Index = 0
Particles are drawn in the order emitted.
Lifetime = 1
Particles are drawn in order of remaining lifetime. In other words, the particle with the highest lifetime is drawn at the front.
ReverseLifetime = 2
Particles are drawn in reverse order of remaining lifetime. In other words, the particle with the lowest lifetime is drawn at the front.