Class GodotSharp
- Namespace
- Godot
- Assembly
- GodotSharp.dll
This class is a bridge between Godot and the Mono runtime. It exposes several low-level operations and is only available in Mono-enabled Godot builds.
See also CSharpScript.
public static class GodotSharp
- Inheritance
-
GodotSharp
- Inherited Members
Properties
Singleton
public static GodotSharpInstance Singleton { get; }
Property Value
Methods
IsRuntimeInitialized()
Returns true
if the .NET runtime is initialized, false
otherwise.
public static bool IsRuntimeInitialized()