Table of Contents

Class GodotSharp

Namespace
Godot
Assembly
GodotSharp.dll

This class is a bridge between Godot and the Mono runtime. It exposes several low-level operations and is only available in Mono-enabled Godot builds.

See also CSharpScript.

public static class GodotSharp
Inheritance
GodotSharp
Inherited Members

Properties

Singleton

public static GodotSharpInstance Singleton { get; }

Property Value

GodotSharpInstance

Methods

IsRuntimeInitialized()

Returns true if the .NET runtime is initialized, false otherwise.

public static bool IsRuntimeInitialized()

Returns

bool