Enum Geometry2D.PolyJoinType
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum Geometry2D.PolyJoinType : long
Fields
Miter = 2There's a necessary limit to mitered joins since offsetting edges that join at very acute angles will produce excessively long and narrow "spikes". For any given edge join, when miter offsetting would exceed that maximum distance, "square" joining is applied.
Round = 1While flattened paths can never perfectly trace an arc, they are approximated by a series of arc chords.
Square = 0Squaring is applied uniformally at all convex edge joins at
1 * delta.