Enum FastNoiseLite.FractalTypeEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum FastNoiseLite.FractalTypeEnum : long
Fields
Fbm = 1
Method using Fractional Brownian Motion to combine octaves into a fractal.
None = 0
No fractal noise.
PingPong = 3
Method of combining octaves into a fractal with a ping pong effect.
Ridged = 2
Method of combining octaves into a fractal resulting in a "ridged" look.