Table of Contents

Enum FastNoiseLite.FractalTypeEnum

Namespace
Godot
Assembly
GodotSharp.dll
public enum FastNoiseLite.FractalTypeEnum : long

Fields

Fbm = 1

Method using Fractional Brownian Motion to combine octaves into a fractal.

None = 0

No fractal noise.

PingPong = 3

Method of combining octaves into a fractal with a ping pong effect.

Ridged = 2

Method of combining octaves into a fractal resulting in a "ridged" look.