Table of Contents

Delegate Control.GuiInputEventHandler

Namespace
Godot
Assembly
GodotSharp.dll

Represents the method that handles the GuiInput event of a Control class.

public delegate void Control.GuiInputEventHandler(InputEvent @event)

Parameters

event InputEvent
Represents the method that handles the event of a class.

Constructors

GuiInputEventHandler(object, IntPtr)

public GuiInputEventHandler(object @object, IntPtr method)

Parameters

object object
method IntPtr

Methods

BeginInvoke(InputEvent, AsyncCallback, object)

public virtual IAsyncResult BeginInvoke(InputEvent @event, AsyncCallback callback, object @object)

Parameters

event InputEvent
callback AsyncCallback
object object

Returns

IAsyncResult

EndInvoke(IAsyncResult)

public virtual void EndInvoke(IAsyncResult result)

Parameters

result IAsyncResult

Invoke(InputEvent)

public virtual void Invoke(InputEvent @event)

Parameters

event InputEvent