Table of Contents

Enum Control.GrowDirection

Namespace
Godot
Assembly
GodotSharp.dll
public enum Control.GrowDirection : long

Fields

Begin = 0

The control will grow to the left or top to make up if its minimum size is changed to be greater than its current size on the respective axis.

Both = 2

The control will grow in both directions equally to make up if its minimum size is changed to be greater than its current size.

End = 1

The control will grow to the right or bottom to make up if its minimum size is changed to be greater than its current size on the respective axis.