Delegate CollisionObject2D.MouseShapeExitedEventHandler
- Namespace
- Godot
- Assembly
- GodotSharp.dll
Represents the method that handles the MouseShapeExited event of a CollisionObject2D class.
public delegate void CollisionObject2D.MouseShapeExitedEventHandler(long shapeIdx)
Parameters
shapeIdx
long- Represents the method that handles the event of a class.
Constructors
MouseShapeExitedEventHandler(object, IntPtr)
public MouseShapeExitedEventHandler(object @object, IntPtr method)
Parameters
Methods
BeginInvoke(long, AsyncCallback, object)
public virtual IAsyncResult BeginInvoke(long shapeIdx, AsyncCallback callback, object @object)
Parameters
shapeIdx
longcallback
AsyncCallbackobject
object
Returns
EndInvoke(IAsyncResult)
public virtual void EndInvoke(IAsyncResult result)
Parameters
result
IAsyncResult
Invoke(long)
public virtual void Invoke(long shapeIdx)
Parameters
shapeIdx
long