Table of Contents

Delegate CollisionObject2D.MouseShapeEnteredEventHandler

Namespace
Godot
Assembly
GodotSharp.dll

Represents the method that handles the MouseShapeEntered event of a CollisionObject2D class.

public delegate void CollisionObject2D.MouseShapeEnteredEventHandler(long shapeIdx)

Parameters

shapeIdx long
Represents the method that handles the event of a class.

Constructors

MouseShapeEnteredEventHandler(object, IntPtr)

public MouseShapeEnteredEventHandler(object @object, IntPtr method)

Parameters

object object
method IntPtr

Methods

BeginInvoke(long, AsyncCallback, object)

public virtual IAsyncResult BeginInvoke(long shapeIdx, AsyncCallback callback, object @object)

Parameters

shapeIdx long
callback AsyncCallback
object object

Returns

IAsyncResult

EndInvoke(IAsyncResult)

public virtual void EndInvoke(IAsyncResult result)

Parameters

result IAsyncResult

Invoke(long)

public virtual void Invoke(long shapeIdx)

Parameters

shapeIdx long