Table of Contents

Namespace Godot.Collections

Classes

Array

Wrapper around Godot's Array class, an array of Variant typed elements allocated in the engine in C++. Useful when interfacing with the engine. Otherwise prefer .NET collections such as Array or List<T>.

Array<T>

Typed wrapper around Godot's Array class, an array of Variant typed elements allocated in the engine in C++. Useful when interfacing with the engine. Otherwise prefer .NET collections such as arrays or List<T>.

Dictionary

Wrapper around Godot's Dictionary class, a dictionary of Variant typed elements allocated in the engine in C++. Useful when interfacing with the engine.

Dictionary<TKey, TValue>

Typed wrapper around Godot's Dictionary class, a dictionary of Variant typed elements allocated in the engine in C++. Useful when interfacing with the engine. Otherwise prefer .NET collections such as Dictionary<TKey, TValue>.