Namespace Godot.Collections
Classes
- Array
Wrapper around Godot's Array class, an array of Variant typed elements allocated in the engine in C++. Useful when interfacing with the engine. Otherwise prefer .NET collections such as Array or List<T>.
- Array<T>
Typed wrapper around Godot's Array class, an array of Variant typed elements allocated in the engine in C++. Useful when interfacing with the engine. Otherwise prefer .NET collections such as arrays or List<T>.
- Dictionary
Wrapper around Godot's Dictionary class, a dictionary of Variant typed elements allocated in the engine in C++. Useful when interfacing with the engine.
- Dictionary<TKey, TValue>
Typed wrapper around Godot's Dictionary class, a dictionary of Variant typed elements allocated in the engine in C++. Useful when interfacing with the engine. Otherwise prefer .NET collections such as Dictionary<TKey, TValue>.