Table of Contents

Delegate CodeEdit.SymbolValidateEventHandler

Namespace
Godot
Assembly
GodotSharp.dll

Represents the method that handles the SymbolValidate event of a CodeEdit class.

public delegate void CodeEdit.SymbolValidateEventHandler(string symbol)

Parameters

symbol string
Represents the method that handles the event of a class.

Constructors

SymbolValidateEventHandler(object, IntPtr)

public SymbolValidateEventHandler(object @object, IntPtr method)

Parameters

object object
method IntPtr

Methods

BeginInvoke(string, AsyncCallback, object)

public virtual IAsyncResult BeginInvoke(string symbol, AsyncCallback callback, object @object)

Parameters

symbol string
callback AsyncCallback
object object

Returns

IAsyncResult

EndInvoke(IAsyncResult)

public virtual void EndInvoke(IAsyncResult result)

Parameters

result IAsyncResult

Invoke(string)

public virtual void Invoke(string symbol)

Parameters

symbol string