Delegate CodeEdit.SymbolValidateEventHandler
- Namespace
- Godot
- Assembly
- GodotSharp.dll
Represents the method that handles the SymbolValidate event of a CodeEdit class.
public delegate void CodeEdit.SymbolValidateEventHandler(string symbol)
Parameters
symbolstring- Represents the method that handles the event of a class.
Constructors
SymbolValidateEventHandler(object, IntPtr)
public SymbolValidateEventHandler(object @object, IntPtr method)
Parameters
Methods
BeginInvoke(string, AsyncCallback, object)
public virtual IAsyncResult BeginInvoke(string symbol, AsyncCallback callback, object @object)
Parameters
symbolstringcallbackAsyncCallbackobjectobject
Returns
EndInvoke(IAsyncResult)
public virtual void EndInvoke(IAsyncResult result)
Parameters
resultIAsyncResult
Invoke(string)
public virtual void Invoke(string symbol)
Parameters
symbolstring