Table of Contents

Delegate CodeEdit.SymbolLookupEventHandler

Namespace
Godot
Assembly
GodotSharp.dll

Represents the method that handles the SymbolLookup event of a CodeEdit class.

public delegate void CodeEdit.SymbolLookupEventHandler(string symbol, long line, long column)

Parameters

symbol string
Represents the method that handles the event of a class.
line long
Represents the method that handles the event of a class.
column long
Represents the method that handles the event of a class.

Constructors

SymbolLookupEventHandler(object, IntPtr)

public SymbolLookupEventHandler(object @object, IntPtr method)

Parameters

object object
method IntPtr

Methods

BeginInvoke(string, long, long, AsyncCallback, object)

public virtual IAsyncResult BeginInvoke(string symbol, long line, long column, AsyncCallback callback, object @object)

Parameters

symbol string
line long
column long
callback AsyncCallback
object object

Returns

IAsyncResult

EndInvoke(IAsyncResult)

public virtual void EndInvoke(IAsyncResult result)

Parameters

result IAsyncResult

Invoke(string, long, long)

public virtual void Invoke(string symbol, long line, long column)

Parameters

symbol string
line long
column long