Delegate CodeEdit.SymbolLookupEventHandler
- Namespace
- Godot
- Assembly
- GodotSharp.dll
Represents the method that handles the SymbolLookup event of a CodeEdit class.
public delegate void CodeEdit.SymbolLookupEventHandler(string symbol, long line, long column)
Parameters
symbol
string- Represents the method that handles the event of a class.
line
long- Represents the method that handles the event of a class.
column
long- Represents the method that handles the event of a class.
Constructors
SymbolLookupEventHandler(object, IntPtr)
public SymbolLookupEventHandler(object @object, IntPtr method)
Parameters
Methods
BeginInvoke(string, long, long, AsyncCallback, object)
public virtual IAsyncResult BeginInvoke(string symbol, long line, long column, AsyncCallback callback, object @object)
Parameters
symbol
stringline
longcolumn
longcallback
AsyncCallbackobject
object
Returns
EndInvoke(IAsyncResult)
public virtual void EndInvoke(IAsyncResult result)
Parameters
result
IAsyncResult
Invoke(string, long, long)
public virtual void Invoke(string symbol, long line, long column)