Enum CodeEdit.CodeCompletionKind
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum CodeEdit.CodeCompletionKind : long
Fields
Class = 0
Marks the option as a class.
Constant = 6
Marks the option as a constant.
Enum = 5
Marks the option as an enum entry.
FilePath = 8
Marks the option as a file path.
Function = 1
Marks the option as a function.
Member = 4
Marks the option as a member.
NodePath = 7
Marks the option as a Godot node path.
PlainText = 9
Marks the option as unclassified or plain text.
Signal = 2
Marks the option as a Godot signal.
Variable = 3
Marks the option as a variable.