Table of Contents

Enum CodeEdit.CodeCompletionKind

Namespace
Godot
Assembly
GodotSharp.dll
public enum CodeEdit.CodeCompletionKind : long

Fields

Class = 0

Marks the option as a class.

Constant = 6

Marks the option as a constant.

Enum = 5

Marks the option as an enum entry.

FilePath = 8

Marks the option as a file path.

Function = 1

Marks the option as a function.

Member = 4

Marks the option as a member.

NodePath = 7

Marks the option as a Godot node path.

PlainText = 9

Marks the option as unclassified or plain text.

Signal = 2

Marks the option as a Godot signal.

Variable = 3

Marks the option as a variable.