Delegate CodeEdit.BreakpointToggledEventHandler
- Namespace
- Godot
- Assembly
- GodotSharp.dll
Represents the method that handles the BreakpointToggled event of a CodeEdit class.
public delegate void CodeEdit.BreakpointToggledEventHandler(long line)
Parameters
line
long- Represents the method that handles the event of a class.
Constructors
BreakpointToggledEventHandler(object, IntPtr)
public BreakpointToggledEventHandler(object @object, IntPtr method)
Parameters
Methods
BeginInvoke(long, AsyncCallback, object)
public virtual IAsyncResult BeginInvoke(long line, AsyncCallback callback, object @object)
Parameters
line
longcallback
AsyncCallbackobject
object
Returns
EndInvoke(IAsyncResult)
public virtual void EndInvoke(IAsyncResult result)
Parameters
result
IAsyncResult
Invoke(long)
public virtual void Invoke(long line)
Parameters
line
long