Table of Contents

Enum CanvasItemMaterial.LightModeEnum

Namespace
Godot
Assembly
GodotSharp.dll
public enum CanvasItemMaterial.LightModeEnum : long

Fields

LightOnly = 2

Render the material as if there were only light.

Normal = 0

Render the material using both light and non-light sensitive material properties.

Unshaded = 1

Render the material as if there were no light.