Enum CanvasItemMaterial.LightModeEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum CanvasItemMaterial.LightModeEnum : long
Fields
LightOnly = 2
Render the material as if there were only light.
Normal = 0
Render the material using both light and non-light sensitive material properties.
Unshaded = 1
Render the material as if there were no light.