Enum CanvasItemMaterial.BlendModeEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum CanvasItemMaterial.BlendModeEnum : longFields
- Add = 1
- Additive blending mode. 
- Mix = 0
- Mix blending mode. Colors are assumed to be independent of the alpha (opacity) value. 
- Mul = 3
- Multiplicative blending mode. 
- PremultAlpha = 4
- Mix blending mode. Colors are assumed to be premultiplied by the alpha (opacity) value. 
- Sub = 2
- Subtractive blending mode.