Enum CanvasItemMaterial.BlendModeEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum CanvasItemMaterial.BlendModeEnum : long
Fields
Add = 1
Additive blending mode.
Mix = 0
Mix blending mode. Colors are assumed to be independent of the alpha (opacity) value.
Mul = 3
Multiplicative blending mode.
PremultAlpha = 4
Mix blending mode. Colors are assumed to be premultiplied by the alpha (opacity) value.
Sub = 2
Subtractive blending mode.