Enum Camera3D.KeepAspectEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum Camera3D.KeepAspectEnum : long
Fields
Height = 1
Preserves the vertical aspect ratio; also known as Hor+ scaling. This is usually the best option for projects running in landscape mode, as wider aspect ratios will automatically benefit from a wider horizontal FOV.
Width = 0
Preserves the horizontal aspect ratio; also known as Vert- scaling. This is usually the best option for projects running in portrait mode, as taller aspect ratios will benefit from a wider vertical FOV.