Table of Contents

Enum Camera3D.KeepAspectEnum

Namespace
Godot
Assembly
GodotSharp.dll
public enum Camera3D.KeepAspectEnum : long

Fields

Height = 1

Preserves the vertical aspect ratio; also known as Hor+ scaling. This is usually the best option for projects running in landscape mode, as wider aspect ratios will automatically benefit from a wider horizontal FOV.

Width = 0

Preserves the horizontal aspect ratio; also known as Vert- scaling. This is usually the best option for projects running in portrait mode, as taller aspect ratios will benefit from a wider vertical FOV.