Enum Camera3D.DopplerTrackingEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum Camera3D.DopplerTrackingEnum : long
Fields
Disabled = 0Disables Doppler effect simulation (default).
IdleStep = 1Simulate Doppler effect by tracking positions of objects that are changed in
_process. Changes in the relative velocity of this camera compared to those objects affect how audio is perceived (changing the audio's PitchScale).PhysicsStep = 2Simulate Doppler effect by tracking positions of objects that are changed in
_physics_process. Changes in the relative velocity of this camera compared to those objects affect how audio is perceived (changing the audio's PitchScale).