Table of Contents

Enum Camera3D.DopplerTrackingEnum

Namespace
Godot
Assembly
GodotSharp.dll
public enum Camera3D.DopplerTrackingEnum : long

Fields

Disabled = 0

Disables Doppler effect simulation (default).

IdleStep = 1

Simulate Doppler effect by tracking positions of objects that are changed in _process. Changes in the relative velocity of this camera compared to those objects affect how audio is perceived (changing the audio's PitchScale).

PhysicsStep = 2

Simulate Doppler effect by tracking positions of objects that are changed in _physics_process. Changes in the relative velocity of this camera compared to those objects affect how audio is perceived (changing the audio's PitchScale).