Enum BaseMaterial3D.DetailUV
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum BaseMaterial3D.DetailUV : long
Fields
UV1 = 0
Use
UV
with the detail texture.UV2 = 1
Use
UV2
with the detail texture.
public enum BaseMaterial3D.DetailUV : long
UV1 = 0
Use UV
with the detail texture.
UV2 = 1
Use UV2
with the detail texture.