Enum BaseMaterial3D.BillboardModeEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum BaseMaterial3D.BillboardModeEnum : long
Fields
Disabled = 0Billboard mode is disabled.
Enabled = 1The object's Z axis will always face the camera.
FixedY = 2The object's X axis will always face the camera.
Particles = 3Used for particle systems when assigned to GpuParticles3D and CpuParticles3D nodes (flipbook animation). Enables
particles_anim_*properties.The AnimSpeedMin or AnimSpeedMin should also be set to a value bigger than zero for the animation to play.