Table of Contents

Enum BaseMaterial3D.BillboardModeEnum

Namespace
Godot
Assembly
GodotSharp.dll
public enum BaseMaterial3D.BillboardModeEnum : long

Fields

Disabled = 0

Billboard mode is disabled.

Enabled = 1

The object's Z axis will always face the camera.

FixedY = 2

The object's X axis will always face the camera.

Particles = 3

Used for particle systems when assigned to GpuParticles3D and CpuParticles3D nodes (flipbook animation). Enables particles_anim_* properties.

The AnimSpeedMin or AnimSpeedMin should also be set to a value bigger than zero for the animation to play.