Table of Contents

Enum BaseMaterial3D.AlphaAntiAliasing

Namespace
Godot
Assembly
GodotSharp.dll
public enum BaseMaterial3D.AlphaAntiAliasing : long

Fields

AlphaToCoverage = 1

Enables AlphaToCoverage. Alpha values in the material are passed to the AntiAliasing sample mask.

AlphaToCoverageAndToOne = 2

Enables AlphaToCoverage and forces all non-zero alpha values to 1. Alpha values in the material are passed to the AntiAliasing sample mask.

Off = 0

Disables Alpha AntiAliasing for the material.