Enum BaseMaterial3D.AlphaAntiAliasing
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum BaseMaterial3D.AlphaAntiAliasing : long
Fields
AlphaToCoverage = 1
Enables AlphaToCoverage. Alpha values in the material are passed to the AntiAliasing sample mask.
AlphaToCoverageAndToOne = 2
Enables AlphaToCoverage and forces all non-zero alpha values to
1
. Alpha values in the material are passed to the AntiAliasing sample mask.Off = 0
Disables Alpha AntiAliasing for the material.