Enum AudioStreamPlayer.MixTargetEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum AudioStreamPlayer.MixTargetEnum : long
Fields
Center = 2
The audio will be played on the second channel, which is usually the center.
Stereo = 0
The audio will be played only on the first channel.
Surround = 1
The audio will be played on all surround channels.