Table of Contents

Enum AudioStreamPlayer.MixTargetEnum

Namespace
Godot
Assembly
GodotSharp.dll
public enum AudioStreamPlayer.MixTargetEnum : long

Fields

Center = 2

The audio will be played on the second channel, which is usually the center.

Stereo = 0

The audio will be played only on the first channel.

Surround = 1

The audio will be played on all surround channels.