Table of Contents

Delegate Area3D.BodyExitedEventHandler

Namespace
Godot
Assembly
GodotSharp.dll

Represents the method that handles the BodyExited event of a Area3D class.

public delegate void Area3D.BodyExitedEventHandler(Node3D body)

Parameters

body Node3D
Represents the method that handles the event of a class.

Constructors

BodyExitedEventHandler(object, IntPtr)

public BodyExitedEventHandler(object @object, IntPtr method)

Parameters

object object
method IntPtr

Methods

BeginInvoke(Node3D, AsyncCallback, object)

public virtual IAsyncResult BeginInvoke(Node3D body, AsyncCallback callback, object @object)

Parameters

body Node3D
callback AsyncCallback
object object

Returns

IAsyncResult

EndInvoke(IAsyncResult)

public virtual void EndInvoke(IAsyncResult result)

Parameters

result IAsyncResult

Invoke(Node3D)

public virtual void Invoke(Node3D body)

Parameters

body Node3D