Delegate AnimationPlayer.AnimationChangedEventHandler
- Namespace
- Godot
- Assembly
- GodotSharp.dll
Represents the method that handles the AnimationChanged event of a AnimationPlayer class.
public delegate void AnimationPlayer.AnimationChangedEventHandler(StringName oldName, StringName newName)
Parameters
oldName
StringName- Represents the method that handles the event of a class.
newName
StringName- Represents the method that handles the event of a class.
Constructors
AnimationChangedEventHandler(object, IntPtr)
public AnimationChangedEventHandler(object @object, IntPtr method)
Parameters
Methods
BeginInvoke(StringName, StringName, AsyncCallback, object)
public virtual IAsyncResult BeginInvoke(StringName oldName, StringName newName, AsyncCallback callback, object @object)
Parameters
oldName
StringNamenewName
StringNamecallback
AsyncCallbackobject
object
Returns
EndInvoke(IAsyncResult)
public virtual void EndInvoke(IAsyncResult result)
Parameters
result
IAsyncResult
Invoke(StringName, StringName)
public virtual void Invoke(StringName oldName, StringName newName)
Parameters
oldName
StringNamenewName
StringName