Class AnimationNodeStateMachineTransition.PropertyName
- Namespace
- Godot
- Assembly
- GodotSharp.dll
Cached StringNames for the properties and fields contained in this class, for fast lookup.
public class AnimationNodeStateMachineTransition.PropertyName : Resource.PropertyName
- Inheritance
-
AnimationNodeStateMachineTransition.PropertyName
- Inherited Members
Constructors
PropertyName()
public PropertyName()
Fields
AdvanceCondition
Cached name for the 'advance_condition' property.
public static readonly StringName AdvanceCondition
Field Value
AdvanceExpression
Cached name for the 'advance_expression' property.
public static readonly StringName AdvanceExpression
Field Value
AdvanceMode
Cached name for the 'advance_mode' property.
public static readonly StringName AdvanceMode
Field Value
Priority
Cached name for the 'priority' property.
public static readonly StringName Priority
Field Value
Reset
Cached name for the 'reset' property.
public static readonly StringName Reset
Field Value
SwitchMode
Cached name for the 'switch_mode' property.
public static readonly StringName SwitchMode
Field Value
XfadeCurve
Cached name for the 'xfade_curve' property.
public static readonly StringName XfadeCurve
Field Value
XfadeTime
Cached name for the 'xfade_time' property.
public static readonly StringName XfadeTime