Enum AnimationNodeStateMachineTransition.AdvanceModeEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum AnimationNodeStateMachineTransition.AdvanceModeEnum : long
Fields
Auto = 2
Automatically use this transition if the AdvanceCondition and AdvanceExpression checks are true (if assigned).
Disabled = 0
Don't use this transition.
Enabled = 1
Only use this transition during Travel(StringName, bool).