Table of Contents

Class AnimationNodeStateMachine.PropertyName

Namespace
Godot
Assembly
GodotSharp.dll

Cached StringNames for the properties and fields contained in this class, for fast lookup.

public class AnimationNodeStateMachine.PropertyName : AnimationRootNode.PropertyName
Inheritance
AnimationNodeStateMachine.PropertyName
Inherited Members

Constructors

PropertyName()

public PropertyName()

Fields

AllowTransitionToSelf

Cached name for the 'allow_transition_to_self' property.

public static readonly StringName AllowTransitionToSelf

Field Value

StringName

ResetEnds

Cached name for the 'reset_ends' property.

public static readonly StringName ResetEnds

Field Value

StringName

StateMachineType

Cached name for the 'state_machine_type' property.

public static readonly StringName StateMachineType

Field Value

StringName