Table of Contents

Enum AnimationNodeOneShot.OneShotRequest

Namespace
Godot
Assembly
GodotSharp.dll
public enum AnimationNodeOneShot.OneShotRequest : long

Fields

Abort = 2

The request to stop the animation connected to "shot" port.

FadeOut = 3

The request to fade out the animation connected to "shot" port.

Fire = 1

The request to play the animation connected to "shot" port.

None = 0

The default state of the request. Nothing is done.