Table of Contents

Delegate AnimationNodeBlendTree.NodeChangedEventHandler

Namespace
Godot
Assembly
GodotSharp.dll

Represents the method that handles the NodeChanged event of a AnimationNodeBlendTree class.

public delegate void AnimationNodeBlendTree.NodeChangedEventHandler(StringName nodeName)

Parameters

nodeName StringName
Represents the method that handles the event of a class.

Constructors

NodeChangedEventHandler(object, IntPtr)

public NodeChangedEventHandler(object @object, IntPtr method)

Parameters

object object
method IntPtr

Methods

BeginInvoke(StringName, AsyncCallback, object)

public virtual IAsyncResult BeginInvoke(StringName nodeName, AsyncCallback callback, object @object)

Parameters

nodeName StringName
callback AsyncCallback
object object

Returns

IAsyncResult

EndInvoke(IAsyncResult)

public virtual void EndInvoke(IAsyncResult result)

Parameters

result IAsyncResult

Invoke(StringName)

public virtual void Invoke(StringName nodeName)

Parameters

nodeName StringName