Delegate AnimationNodeBlendTree.NodeChangedEventHandler
- Namespace
- Godot
- Assembly
- GodotSharp.dll
Represents the method that handles the NodeChanged event of a AnimationNodeBlendTree class.
public delegate void AnimationNodeBlendTree.NodeChangedEventHandler(StringName nodeName)
Parameters
nodeName
StringName- Represents the method that handles the event of a class.
Constructors
NodeChangedEventHandler(object, IntPtr)
public NodeChangedEventHandler(object @object, IntPtr method)
Parameters
Methods
BeginInvoke(StringName, AsyncCallback, object)
public virtual IAsyncResult BeginInvoke(StringName nodeName, AsyncCallback callback, object @object)
Parameters
nodeName
StringNamecallback
AsyncCallbackobject
object
Returns
EndInvoke(IAsyncResult)
public virtual void EndInvoke(IAsyncResult result)
Parameters
result
IAsyncResult
Invoke(StringName)
public virtual void Invoke(StringName nodeName)
Parameters
nodeName
StringName