Delegate AnimationNode.AnimationNodeRenamedEventHandler
- Namespace
- Godot
- Assembly
- GodotSharp.dll
Represents the method that handles the AnimationNodeRenamed event of a AnimationNode class.
public delegate void AnimationNode.AnimationNodeRenamedEventHandler(long objectId, string oldName, string newName)
Parameters
objectId
long- Represents the method that handles the event of a class.
oldName
string- Represents the method that handles the event of a class.
newName
string- Represents the method that handles the event of a class.
Constructors
AnimationNodeRenamedEventHandler(object, IntPtr)
public AnimationNodeRenamedEventHandler(object @object, IntPtr method)
Parameters
Methods
BeginInvoke(long, string, string, AsyncCallback, object)
public virtual IAsyncResult BeginInvoke(long objectId, string oldName, string newName, AsyncCallback callback, object @object)
Parameters
objectId
longoldName
stringnewName
stringcallback
AsyncCallbackobject
object
Returns
EndInvoke(IAsyncResult)
public virtual void EndInvoke(IAsyncResult result)
Parameters
result
IAsyncResult
Invoke(long, string, string)
public virtual void Invoke(long objectId, string oldName, string newName)