Table of Contents

Delegate AnimationMixer.AnimationStartedEventHandler

Namespace
Godot
Assembly
GodotSharp.dll

Represents the method that handles the AnimationStarted event of a AnimationMixer class.

public delegate void AnimationMixer.AnimationStartedEventHandler(StringName animName)

Parameters

animName StringName
Represents the method that handles the event of a class.

Constructors

AnimationStartedEventHandler(object, IntPtr)

public AnimationStartedEventHandler(object @object, IntPtr method)

Parameters

object object
method IntPtr

Methods

BeginInvoke(StringName, AsyncCallback, object)

public virtual IAsyncResult BeginInvoke(StringName animName, AsyncCallback callback, object @object)

Parameters

animName StringName
callback AsyncCallback
object object

Returns

IAsyncResult

EndInvoke(IAsyncResult)

public virtual void EndInvoke(IAsyncResult result)

Parameters

result IAsyncResult

Invoke(StringName)

public virtual void Invoke(StringName animName)

Parameters

animName StringName