Delegate AnimationMixer.AnimationStartedEventHandler
- Namespace
- Godot
- Assembly
- GodotSharp.dll
Represents the method that handles the AnimationStarted event of a AnimationMixer class.
public delegate void AnimationMixer.AnimationStartedEventHandler(StringName animName)
Parameters
animName
StringName- Represents the method that handles the event of a class.
Constructors
AnimationStartedEventHandler(object, IntPtr)
public AnimationStartedEventHandler(object @object, IntPtr method)
Parameters
Methods
BeginInvoke(StringName, AsyncCallback, object)
public virtual IAsyncResult BeginInvoke(StringName animName, AsyncCallback callback, object @object)
Parameters
animName
StringNamecallback
AsyncCallbackobject
object
Returns
EndInvoke(IAsyncResult)
public virtual void EndInvoke(IAsyncResult result)
Parameters
result
IAsyncResult
Invoke(StringName)
public virtual void Invoke(StringName animName)
Parameters
animName
StringName