Enum AnimationMixer.AnimationCallbackModeMethod
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum AnimationMixer.AnimationCallbackModeMethod : long
Fields
Deferred = 0
Batch method calls during the animation process, then do the calls after events are processed. This avoids bugs involving deleting nodes or modifying the AnimationPlayer while playing.
Immediate = 1
Make method calls immediately when reached in the animation.