Table of Contents

Enum AnimationMixer.AnimationCallbackModeMethod

Namespace
Godot
Assembly
GodotSharp.dll
public enum AnimationMixer.AnimationCallbackModeMethod : long

Fields

Deferred = 0

Batch method calls during the animation process, then do the calls after events are processed. This avoids bugs involving deleting nodes or modifying the AnimationPlayer while playing.

Immediate = 1

Make method calls immediately when reached in the animation.