Table of Contents

Enum Animation.LoopModeEnum

Namespace
Godot
Assembly
GodotSharp.dll
public enum Animation.LoopModeEnum : long

Fields

Linear = 1

At both ends of the animation, the animation will be repeated without changing the playback direction.

None = 0

At both ends of the animation, the animation will stop playing.

Pingpong = 2

Repeats playback and reverse playback at both ends of the animation.