Enum Animation.LoopModeEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum Animation.LoopModeEnum : long
Fields
Linear = 1
At both ends of the animation, the animation will be repeated without changing the playback direction.
None = 0
At both ends of the animation, the animation will stop playing.
Pingpong = 2
Repeats playback and reverse playback at both ends of the animation.