Table of Contents

Delegate ScriptEditorBase.RequestOpenScriptAtLineEventHandler

Namespace
Godot
Assembly
GodotSharpEditor.dll

Represents the method that handles the RequestOpenScriptAtLine event of a ScriptEditorBase class.

public delegate void ScriptEditorBase.RequestOpenScriptAtLineEventHandler(GodotObject script, long line)

Parameters

script GodotObject
Represents the method that handles the event of a class.
line long
Represents the method that handles the event of a class.

Constructors

RequestOpenScriptAtLineEventHandler(object, IntPtr)

public RequestOpenScriptAtLineEventHandler(object @object, IntPtr method)

Parameters

object object
method IntPtr

Methods

BeginInvoke(GodotObject, long, AsyncCallback, object)

public virtual IAsyncResult BeginInvoke(GodotObject script, long line, AsyncCallback callback, object @object)

Parameters

script GodotObject
line long
callback AsyncCallback
object object

Returns

IAsyncResult

EndInvoke(IAsyncResult)

public virtual void EndInvoke(IAsyncResult result)

Parameters

result IAsyncResult

Invoke(GodotObject, long)

public virtual void Invoke(GodotObject script, long line)

Parameters

script GodotObject
line long