Delegate ScriptEditorBase.RequestOpenScriptAtLineEventHandler
- Namespace
- Godot
- Assembly
- GodotSharpEditor.dll
Represents the method that handles the RequestOpenScriptAtLine event of a ScriptEditorBase class.
public delegate void ScriptEditorBase.RequestOpenScriptAtLineEventHandler(GodotObject script, long line)
Parameters
script
GodotObject- Represents the method that handles the event of a class.
line
long- Represents the method that handles the event of a class.
Constructors
RequestOpenScriptAtLineEventHandler(object, IntPtr)
public RequestOpenScriptAtLineEventHandler(object @object, IntPtr method)
Parameters
Methods
BeginInvoke(GodotObject, long, AsyncCallback, object)
public virtual IAsyncResult BeginInvoke(GodotObject script, long line, AsyncCallback callback, object @object)
Parameters
script
GodotObjectline
longcallback
AsyncCallbackobject
object
Returns
EndInvoke(IAsyncResult)
public virtual void EndInvoke(IAsyncResult result)
Parameters
result
IAsyncResult
Invoke(GodotObject, long)
public virtual void Invoke(GodotObject script, long line)
Parameters
script
GodotObjectline
long