Delegate ScriptEditorBase.GoToMethodEventHandler
- Namespace
- Godot
- Assembly
- GodotSharpEditor.dll
Represents the method that handles the GoToMethod event of a ScriptEditorBase class.
public delegate void ScriptEditorBase.GoToMethodEventHandler(GodotObject script, string method)
Parameters
script
GodotObject- Represents the method that handles the event of a class.
method
string- Represents the method that handles the event of a class.
Constructors
GoToMethodEventHandler(object, IntPtr)
public GoToMethodEventHandler(object @object, IntPtr method)
Parameters
Methods
BeginInvoke(GodotObject, string, AsyncCallback, object)
public virtual IAsyncResult BeginInvoke(GodotObject script, string method, AsyncCallback callback, object @object)
Parameters
script
GodotObjectmethod
stringcallback
AsyncCallbackobject
object
Returns
EndInvoke(IAsyncResult)
public virtual void EndInvoke(IAsyncResult result)
Parameters
result
IAsyncResult
Invoke(GodotObject, string)
public virtual void Invoke(GodotObject script, string method)
Parameters
script
GodotObjectmethod
string