Delegate ScriptEditor.ScriptCloseEventHandler
- Namespace
- Godot
- Assembly
- GodotSharpEditor.dll
Represents the method that handles the ScriptClose event of a ScriptEditor class.
public delegate void ScriptEditor.ScriptCloseEventHandler(Script script)
Parameters
script
Script- Represents the method that handles the event of a class.
Constructors
ScriptCloseEventHandler(object, IntPtr)
public ScriptCloseEventHandler(object @object, IntPtr method)
Parameters
Methods
BeginInvoke(Script, AsyncCallback, object)
public virtual IAsyncResult BeginInvoke(Script script, AsyncCallback callback, object @object)
Parameters
script
Scriptcallback
AsyncCallbackobject
object
Returns
EndInvoke(IAsyncResult)
public virtual void EndInvoke(IAsyncResult result)
Parameters
result
IAsyncResult
Invoke(Script)
public virtual void Invoke(Script script)
Parameters
script
Script