Table of Contents

Delegate ScriptEditor.ScriptCloseEventHandler

Namespace
Godot
Assembly
GodotSharpEditor.dll

Represents the method that handles the ScriptClose event of a ScriptEditor class.

public delegate void ScriptEditor.ScriptCloseEventHandler(Script script)

Parameters

script Script
Represents the method that handles the event of a class.

Constructors

ScriptCloseEventHandler(object, IntPtr)

public ScriptCloseEventHandler(object @object, IntPtr method)

Parameters

object object
method IntPtr

Methods

BeginInvoke(Script, AsyncCallback, object)

public virtual IAsyncResult BeginInvoke(Script script, AsyncCallback callback, object @object)

Parameters

script Script
callback AsyncCallback
object object

Returns

IAsyncResult

EndInvoke(IAsyncResult)

public virtual void EndInvoke(IAsyncResult result)

Parameters

result IAsyncResult

Invoke(Script)

public virtual void Invoke(Script script)

Parameters

script Script