Delegate FileSystemDock.InstantiateEventHandler
- Namespace
- Godot
- Assembly
- GodotSharpEditor.dll
Represents the method that handles the Instantiate event of a FileSystemDock class.
public delegate void FileSystemDock.InstantiateEventHandler(string[] files)
Parameters
files
string[]- Represents the method that handles the event of a class.
Constructors
InstantiateEventHandler(object, IntPtr)
public InstantiateEventHandler(object @object, IntPtr method)
Parameters
Methods
BeginInvoke(string[], AsyncCallback, object)
public virtual IAsyncResult BeginInvoke(string[] files, AsyncCallback callback, object @object)
Parameters
files
string[]callback
AsyncCallbackobject
object
Returns
EndInvoke(IAsyncResult)
public virtual void EndInvoke(IAsyncResult result)
Parameters
result
IAsyncResult
Invoke(string[])
public virtual void Invoke(string[] files)
Parameters
files
string[]