Table of Contents

Delegate EditorProperty.PropertyPinnedEventHandler

Namespace
Godot
Assembly
GodotSharpEditor.dll

Represents the method that handles the PropertyPinned event of a EditorProperty class.

public delegate void EditorProperty.PropertyPinnedEventHandler(StringName property, bool pinned)

Parameters

property StringName
Represents the method that handles the event of a class.
pinned bool
Represents the method that handles the event of a class.

Constructors

PropertyPinnedEventHandler(object, IntPtr)

public PropertyPinnedEventHandler(object @object, IntPtr method)

Parameters

object object
method IntPtr

Methods

BeginInvoke(StringName, bool, AsyncCallback, object)

public virtual IAsyncResult BeginInvoke(StringName property, bool pinned, AsyncCallback callback, object @object)

Parameters

property StringName
pinned bool
callback AsyncCallback
object object

Returns

IAsyncResult

EndInvoke(IAsyncResult)

public virtual void EndInvoke(IAsyncResult result)

Parameters

result IAsyncResult

Invoke(StringName, bool)

public virtual void Invoke(StringName property, bool pinned)

Parameters

property StringName
pinned bool