Delegate EditorProperty.PropertyPinnedEventHandler
- Namespace
- Godot
- Assembly
- GodotSharpEditor.dll
Represents the method that handles the PropertyPinned event of a EditorProperty class.
public delegate void EditorProperty.PropertyPinnedEventHandler(StringName property, bool pinned)
Parameters
property
StringName- Represents the method that handles the event of a class.
pinned
bool- Represents the method that handles the event of a class.
Constructors
PropertyPinnedEventHandler(object, IntPtr)
public PropertyPinnedEventHandler(object @object, IntPtr method)
Parameters
Methods
BeginInvoke(StringName, bool, AsyncCallback, object)
public virtual IAsyncResult BeginInvoke(StringName property, bool pinned, AsyncCallback callback, object @object)
Parameters
property
StringNamepinned
boolcallback
AsyncCallbackobject
object
Returns
EndInvoke(IAsyncResult)
public virtual void EndInvoke(IAsyncResult result)
Parameters
result
IAsyncResult
Invoke(StringName, bool)
public virtual void Invoke(StringName property, bool pinned)
Parameters
property
StringNamepinned
bool