Table of Contents

Delegate EditorProperty.PropertyCheckedEventHandler

Namespace
Godot
Assembly
GodotSharpEditor.dll

Represents the method that handles the PropertyChecked event of a EditorProperty class.

public delegate void EditorProperty.PropertyCheckedEventHandler(StringName property, bool @checked)

Parameters

property StringName
Represents the method that handles the event of a class.
checked bool
Represents the method that handles the event of a class.

Constructors

PropertyCheckedEventHandler(object, IntPtr)

public PropertyCheckedEventHandler(object @object, IntPtr method)

Parameters

object object
method IntPtr

Methods

BeginInvoke(StringName, bool, AsyncCallback, object)

public virtual IAsyncResult BeginInvoke(StringName property, bool @checked, AsyncCallback callback, object @object)

Parameters

property StringName
checked bool
callback AsyncCallback
object object

Returns

IAsyncResult

EndInvoke(IAsyncResult)

public virtual void EndInvoke(IAsyncResult result)

Parameters

result IAsyncResult

Invoke(StringName, bool)

public virtual void Invoke(StringName property, bool @checked)

Parameters

property StringName
checked bool