Delegate EditorProperty.PropertyChangedEventHandler
- Namespace
- Godot
- Assembly
- GodotSharpEditor.dll
Represents the method that handles the PropertyChanged event of a EditorProperty class.
public delegate void EditorProperty.PropertyChangedEventHandler(StringName property, Variant value, StringName field, bool changing)
Parameters
property
StringName- Represents the method that handles the event of a class.
value
Variant- Represents the method that handles the event of a class.
field
StringName- Represents the method that handles the event of a class.
changing
bool- Represents the method that handles the event of a class.
Constructors
PropertyChangedEventHandler(object, IntPtr)
public PropertyChangedEventHandler(object @object, IntPtr method)
Parameters
Methods
BeginInvoke(StringName, Variant, StringName, bool, AsyncCallback, object)
public virtual IAsyncResult BeginInvoke(StringName property, Variant value, StringName field, bool changing, AsyncCallback callback, object @object)
Parameters
property
StringNamevalue
Variantfield
StringNamechanging
boolcallback
AsyncCallbackobject
object
Returns
EndInvoke(IAsyncResult)
public virtual void EndInvoke(IAsyncResult result)
Parameters
result
IAsyncResult
Invoke(StringName, Variant, StringName, bool)
public virtual void Invoke(StringName property, Variant value, StringName field, bool changing)
Parameters
property
StringNamevalue
Variantfield
StringNamechanging
bool