Table of Contents

Delegate EditorProperty.PropertyChangedEventHandler

Namespace
Godot
Assembly
GodotSharpEditor.dll

Represents the method that handles the PropertyChanged event of a EditorProperty class.

public delegate void EditorProperty.PropertyChangedEventHandler(StringName property, Variant value, StringName field, bool changing)

Parameters

property StringName
Represents the method that handles the event of a class.
value Variant
Represents the method that handles the event of a class.
field StringName
Represents the method that handles the event of a class.
changing bool
Represents the method that handles the event of a class.

Constructors

PropertyChangedEventHandler(object, IntPtr)

public PropertyChangedEventHandler(object @object, IntPtr method)

Parameters

object object
method IntPtr

Methods

BeginInvoke(StringName, Variant, StringName, bool, AsyncCallback, object)

public virtual IAsyncResult BeginInvoke(StringName property, Variant value, StringName field, bool changing, AsyncCallback callback, object @object)

Parameters

property StringName
value Variant
field StringName
changing bool
callback AsyncCallback
object object

Returns

IAsyncResult

EndInvoke(IAsyncResult)

public virtual void EndInvoke(IAsyncResult result)

Parameters

result IAsyncResult

Invoke(StringName, Variant, StringName, bool)

public virtual void Invoke(StringName property, Variant value, StringName field, bool changing)

Parameters

property StringName
value Variant
field StringName
changing bool