Table of Contents

Delegate EditorProperty.PropertyCanRevertChangedEventHandler

Namespace
Godot
Assembly
GodotSharpEditor.dll

Represents the method that handles the PropertyCanRevertChanged event of a EditorProperty class.

public delegate void EditorProperty.PropertyCanRevertChangedEventHandler(StringName property, bool canRevert)

Parameters

property StringName
Represents the method that handles the event of a class.
canRevert bool
Represents the method that handles the event of a class.

Constructors

PropertyCanRevertChangedEventHandler(object, IntPtr)

public PropertyCanRevertChangedEventHandler(object @object, IntPtr method)

Parameters

object object
method IntPtr

Methods

BeginInvoke(StringName, bool, AsyncCallback, object)

public virtual IAsyncResult BeginInvoke(StringName property, bool canRevert, AsyncCallback callback, object @object)

Parameters

property StringName
canRevert bool
callback AsyncCallback
object object

Returns

IAsyncResult

EndInvoke(IAsyncResult)

public virtual void EndInvoke(IAsyncResult result)

Parameters

result IAsyncResult

Invoke(StringName, bool)

public virtual void Invoke(StringName property, bool canRevert)

Parameters

property StringName
canRevert bool