Table of Contents

Delegate EditorProperty.MultiplePropertiesChangedEventHandler

Namespace
Godot
Assembly
GodotSharpEditor.dll

Represents the method that handles the MultiplePropertiesChanged event of a EditorProperty class.

public delegate void EditorProperty.MultiplePropertiesChangedEventHandler(string[] properties, Array value)

Parameters

properties string[]
Represents the method that handles the event of a class.
value Array
Represents the method that handles the event of a class.

Constructors

MultiplePropertiesChangedEventHandler(object, IntPtr)

public MultiplePropertiesChangedEventHandler(object @object, IntPtr method)

Parameters

object object
method IntPtr

Methods

BeginInvoke(string[], Array, AsyncCallback, object)

public virtual IAsyncResult BeginInvoke(string[] properties, Array value, AsyncCallback callback, object @object)

Parameters

properties string[]
value Array
callback AsyncCallback
object object

Returns

IAsyncResult

EndInvoke(IAsyncResult)

public virtual void EndInvoke(IAsyncResult result)

Parameters

result IAsyncResult

Invoke(string[], Array)

public virtual void Invoke(string[] properties, Array value)

Parameters

properties string[]
value Array