Delegate EditorProperty.MultiplePropertiesChangedEventHandler
- Namespace
- Godot
- Assembly
- GodotSharpEditor.dll
Represents the method that handles the MultiplePropertiesChanged event of a EditorProperty class.
public delegate void EditorProperty.MultiplePropertiesChangedEventHandler(string[] properties, Array value)
Parameters
properties
string[]- Represents the method that handles the event of a class.
value
Array- Represents the method that handles the event of a class.
Constructors
MultiplePropertiesChangedEventHandler(object, IntPtr)
public MultiplePropertiesChangedEventHandler(object @object, IntPtr method)
Parameters
Methods
BeginInvoke(string[], Array, AsyncCallback, object)
public virtual IAsyncResult BeginInvoke(string[] properties, Array value, AsyncCallback callback, object @object)
Parameters
properties
string[]value
Arraycallback
AsyncCallbackobject
object
Returns
EndInvoke(IAsyncResult)
public virtual void EndInvoke(IAsyncResult result)
Parameters
result
IAsyncResult
Invoke(string[], Array)
public virtual void Invoke(string[] properties, Array value)