Table of Contents

Class EditorPaths.SignalName

Namespace
Godot
Assembly
GodotSharpEditor.dll

Cached StringNames for the signals contained in this class, for fast lookup.

public class EditorPaths.SignalName : GodotObject.SignalName
Inheritance
EditorPaths.SignalName
Inherited Members

Constructors

SignalName()

public SignalName()