Delegate EditorInspector.ResourceSelectedEventHandler
- Namespace
- Godot
- Assembly
- GodotSharpEditor.dll
Represents the method that handles the ResourceSelected event of a EditorInspector class.
public delegate void EditorInspector.ResourceSelectedEventHandler(Resource resource, string path)
Parameters
resource
Resource- Represents the method that handles the event of a class.
path
string- Represents the method that handles the event of a class.
Constructors
ResourceSelectedEventHandler(object, IntPtr)
public ResourceSelectedEventHandler(object @object, IntPtr method)
Parameters
Methods
BeginInvoke(Resource, string, AsyncCallback, object)
public virtual IAsyncResult BeginInvoke(Resource resource, string path, AsyncCallback callback, object @object)
Parameters
resource
Resourcepath
stringcallback
AsyncCallbackobject
object
Returns
EndInvoke(IAsyncResult)
public virtual void EndInvoke(IAsyncResult result)
Parameters
result
IAsyncResult
Invoke(Resource, string)
public virtual void Invoke(Resource resource, string path)