Table of Contents

Delegate EditorInspector.ResourceSelectedEventHandler

Namespace
Godot
Assembly
GodotSharpEditor.dll

Represents the method that handles the ResourceSelected event of a EditorInspector class.

public delegate void EditorInspector.ResourceSelectedEventHandler(Resource resource, string path)

Parameters

resource Resource
Represents the method that handles the event of a class.
path string
Represents the method that handles the event of a class.

Constructors

ResourceSelectedEventHandler(object, IntPtr)

public ResourceSelectedEventHandler(object @object, IntPtr method)

Parameters

object object
method IntPtr

Methods

BeginInvoke(Resource, string, AsyncCallback, object)

public virtual IAsyncResult BeginInvoke(Resource resource, string path, AsyncCallback callback, object @object)

Parameters

resource Resource
path string
callback AsyncCallback
object object

Returns

IAsyncResult

EndInvoke(IAsyncResult)

public virtual void EndInvoke(IAsyncResult result)

Parameters

result IAsyncResult

Invoke(Resource, string)

public virtual void Invoke(Resource resource, string path)

Parameters

resource Resource
path string